﻿using System.Data;

namespace Gamey.SNES
{
    class ZSNES : Emulator
    {
        protected override GameLoader GameLoader
        {
            get { return new SnesGameLoader(); }
        }

        protected override string ExecutablePath
        {
            get { return Env.Settings.ZsnesPath; }
        }

        public override string RomsPath
        {
            get { return Env.Settings.SnesRomsPath; }
        }

        public override DataTable GetTableFromDataSet(GameyDataSet dataSet)
        {
            return dataSet.SnesGames;
        }
    }
}
